Skip Navigation
Thursday, 27 May 2021 13:43

Summer Math Resources

Written by
Rate this item
(0 votes)

View the Reading Resources

SuperIntendent's Summer Math Fluency Program

Download the Tracker

Math Fluency Practice Ideas

Kindergarteners- going into 1st Grade

Goals:  Fluently add and subtract within 5, add and subtract within 10, count as many as 20 “items”, count to 100 by 1’s & 10’s

  • Give child anything to count: cheerios, Barbie shoes, lego’s,…; “show me 6 Skittles” “show me 9 cheerios”
  • Roll a dice- child counts and then recognizes how many dots are showing on the dice
  • Roll a dice- child counts the number and then lays out that many items
  • War with cards: play with a partner- each person turns over a card- whoever has the greater number wins, tomorrow it might be whoever has the smaller number wins
  • War with dice: roll a dice- larger number wins- or smaller wins. “5 is greater than 1” etc.  More advanced students can roll 2 dice and add them- and play War with the sums.
  • Dominos- practice counting the dots

Possible websites:

iPad Apps:

  • Tallytots
  • Subitize Tree
  • Motion Math: Hungry Fish
  • Code Squad
  • Math Zombies (easy setting)
  • Mathtopia
  • Numbers Logic Puzzle
  • Make 10 +     

Math Fluency Practice Ideas

1st Graders- going into 2nd Grade

Goals:  Fluently add and subtract within 20, count to 120 (starting at any number)

  • Roll a dice- child counts the number and then lays out that many items
  • War with cards: play with a partner- each person turns over a card- whoever has the greater number wins, tomorrow it might be whoever has the smaller number wins
  • War with dice: roll and add 2 dice- larger number wins- or smaller wins. “13 is greater than 9” etc.  More advanced students roll 3 or more dice and add them- and play War with the sums.
  • Dominos- practice adding the dots
  • Roll a dice, add 10 to the roll (or whatever you wish to practice)
  • Roll a dice, double whatever you roll
  • Roll 2 dice- add the 2 together, or subtract the 2
  • Play “Find another Name” ---Roll the dice and students give partners (or break aparts) to get that number e. I roll a 5, I give partners such as 3 + 2, my partner gives a different combination such as 4 +1. More advanced students could roll 2 dice and then give partners for the sum.  (I roll 4 and 5:  My sum is 9.  I say 6 +3,  my partner says 8 +1)
  • Practice counting starting at random numbers under 100.
  • The number is 10 (or 20, or 15) - Write down 10 different number sentences that equal the target number. Practice with picture representations. Do it with many different numbers.  Encourage different solutions.
  • Mystery number: Think of a number and describe it. I’m thinking of a number greater then- but less then, it’s odd, . . .
  • Flashcards

Possible websites:

iPad apps:

  • Subitize Tree
  • Motion Math: Hungry Fish
  • Math Zombies
  • Sushi Monster
  • Mathtopia
  • Math Fluency Practice Ideas
  • Numbers Logic Puzzle
  • Make 10 +

Math Fluency Practice Ideas

2nd Graders- going into 3rd Grade

Goals:  Fluently add and subtract within 20, add and subtract within 100, mentally add or subtract 10 or 100 to a given number, count by 5’s, 10’s, and 100’s.

  • Roll a dice, add 10 or random number to whatever they roll
  • Roll a dice, double (or triple) whatever you roll
  • Roll a dice, double + 1, or 2 or 3. Or triple and add 1.
  • Roll 2 dice- add the 2 together, or subtract the 2 (Or roll more dice and add them together)
  • Roll a dice and count by 2’s, 3’s, 4’s, 5’s – the number of times of the dice roll.
  • Roll a dice (or 2-4 and add) tell how many more to get to the benchmark of number of 10, then 20, then 30, etc.
  • Play “Find another Name” --Roll 2, 3, or 4 dice and add to get sum. Students give partners (or break aparts) to get that number i.e. I roll a 5, 3 and 4. My sum is 12.  I give partners such as 9 + 3, my partner gives a different combination such as 6 + 6.
  • Roll 2 dice give all 4 fact family problems (I give 2 addition, partner gives 2 subtraction than switch places and partner rolls and gives 2 addition)
  • Practice Count by’s: 2,4, 6, 8. . . or 5,10,15,. . .etc.
  • Play War with either cards or dice – Roll 2 dice (or draw 2 cards) and add. Decide who wins that day, greater or less- children must justify their answer, 13 is greater than 9.
  • The number is 10 (or 20, or 15) - Write down 10 different number sentences that equal 10. Do it with many different numbers. Encourage great thinking.
  • Flashcards

Possible websites:

iPad apps:

  • Motion Math: Hungry Fish
  • Motion Math: wings
  • Math Zombies
  • Sushi Monster
  • Mathtopia
  • Math Evolve
  • Math Fluency Practice Ideas
  • Numbers Logic Puzzle
  • Make 10 +

Math Fluency Practice Ideas

3rd Graders- going into 4th Grade

Goals:   Maintain fluency of all multiplication and division facts and all addition and subtraction facts.

  • Roll a dice, double it (or triple, or quadruple it)
  • Roll a dice- add 10 ( or 20, or 30 . . .) to whatever you roll
  • Practice a specific set of facts by just multiplying whatever they roll by a certain number
  • Practice partners to 100. 17’s partner is 83, 42’s partner is 58.
  • Roll 2 dice and multiply them. Mentally figure out how many more to get to a benchmark number like 50 or 100.
  • Roll 4 dice- add 2 of them and multiply it by the sum of the other 2, or roll 3 dice – add 2 of them and multiply that sum by the number on the other dice.
  • Roll 2 dice give all 4 fact family problems (I give 2 addition, partner gives 2 subtraction than switch places and partner rolls and gives 2 addition, or practice multiplication and division)
  • Play “Poison” Roll 6 dice- 1’s and 6’s are poison and are not counted. Add all the other dice together, roll all “unpoisoned” dice again and continue to get a cumulative sum. Continue rolling all dice until all dice have come up “poisoned”.  Highest cumulative score wins.  (Great game for all grades – just use less or more dice)
  • Play War by multiplying or adding 2 or 3 or 4 dice rolls or cards. Highest answer wins.
  • Multiplication Snap: Roll 2 dice, or turn over 2 cards. First person to say product wins.
  • Krypto

Possible websites:

iPad apps:

  • Motion Math: Hungry Fish
  • Operation Math
  • Code Squad
  • Math Zombies
  • Sushi Monster
  • Mathtopia
  • Math Evolve

Math Fluency Practice Ideas

4th Graders- going into 5th Grade

Goals: Maintain fluency of all multiplication, division, addition and subtraction facts.

  • Roll a dice- multiply by 10, 100, etc.
  • Roll a dice- square the number or Practice a specific set of facts by just multiplying whatever they roll by a certain number
  • Roll 2 dice- multiply them together and tell how many more to get to the benchmark of 50 or 100.
  • Roll 4 dice- add 2 of them and multiply it by the sum of the other 2, or roll 3 dice – add 2 of them and multiply that sum by the number on the other dice.
  • Roll 2 dice give all 4 fact family problems (practice multiplication and division)
  • Multiplication Snap- 2 dice are rolled, or 2 cards turned over, 1st one to get the answer gets the point (more advanced students could make it 3 dice or cards)
  • Play War by multiplying or adding 2 or 3 or 4 dice rolls or cards. Practice multiplying using partial products. e., 3 x 5 x 5 = 3 x 5 = 15 then 15 x 5 so 10 x 5 = 50 and 5 x 5 = 25 so 50 + 25 = 75.
  • “A Round of Dice”- each player makes their own gameboard by writing numbers from 0 – 140. Counting by 10’s. They roll 2 dice and multiply then round the product to the nearest 10.  The first player to cross off all of their numbers is the winner.  (If a number has already been crossed off- play just continues to the next player)
  • Play Fractionator (War with fractions). Each player rolls 2 dice. To form fractions, put the lower numbers in the numerator and higher number in denominator. Decide if larger or smaller fraction wins.  Student must vocalize answer.  3/4 is greater than 1/6..
  • Krypto

Possible websites:

iPad apps:

  • Operation Math
  • Code Squad
  • Math Zombies
  • Sushi Monster
  • Mathtopia
  • Math Evolve

Math Fluency Practice Ideas

5th Graders- going into 6th Grade  

Goals:  Maintain fluency of all multiplication, division, addition and subtraction facts.

  • Roll a dice- multiply by 10, 100, etc.
  • Roll a dice- square the number, or practice a specific set of facts by just multiplying whatever they roll by a certain number
  • Roll 2 dice- multiply them together and tell how many more to get to the benchmark of 50 or 100.
  • Roll 4 dice- add 2 of them and multiply it by the sum of the other 2, or roll 3 dice – add 2 of them and multiply that sum by the number on the other dice.
  • Roll 2 dice give all 4 fact family problems (practice multiplication and division)
  • Multiplication Snap- 2 dice are rolled, or 2 cards turned over, 1st one to get the answer gets the point (More advanced students could make it 3 dice or cards)
  • Play War by multiplying or adding 2 or 3 or 4 dice rolls or card. Practice multiplying using partial products. e. 3 x 5 x 5 = 3 x 5 = 15  then 15 x 5 so 10 x 5 = 50  and 5 x 5 = 25 so 50 + 25 = 75.
  • “A Round of Dice”- Each player makes their own gameboard by writing numbers from 0 – 140. Counting by 10’s. They roll 2 dice and multiply then round the product to the nearest 10.  The first player to cross off all of their numbers is the winner.  (If a number has already been crossed off- play just continues to the next player)
  • Play Fractionator (War with fractions). Each player rolls 2 dice. To form fractions, put the lower numbers in the numerator and higher number in denominator. Decide if larger or smaller fraction wins.  Student must vocalize answer.  3/4 is greater than 1/6.
  • Krypto

Possible websites:

iPad apps:

  • Motion Math: Hungry Fish
  • Operation Math
  • Code Squad
  • Math Zombies
  • Sushi Monster

Math Fluency Practice Ideas

6th Graders- going into 7th Grade

Goals:  Maintain fluency of all multiplication, division, addition, and subtraction facts.

  • Roll a dice- multiply by 10, 100, etc.
  • Roll a dice- square the number, or practice a specific set of facts by just multiplying whatever they roll by a certain number
  • Roll a dice- multiply them together and tell how many more to get to the benchmark of 50 or 100.
  • Roll 2 dice give all 4 fact family problems (practice multiplication and division)
  • Multiplication Snap- 2 dice are rolled, or 2 cards turned over, 1st one to get the answer gets the point (more advanced students could make it 3 dice or cards)
  • Play War by multiplying or adding 2, 3 or 4 dice rolls or cards. Practice multiplying using partial products. e., 3 x 5 x 5 = 3 x 5 = 15 then 15 x 5 so 10 x 5 = 50 and 5 x 5 = 25 so 50 + 25 = 75.
  • “A Round of Dice” Each player makes their own gameboard by writing numbers from 0 – 140. Counting by 10’s.  They roll 2 dice and multiply then round the product to the nearest 10.  The first player to cross off all of their numbers is the winner.  (If a number has already been crossed off- play just continues to the next player)
  • Play Fractionator (War with fractions). Each player rolls 2 dice. To form fractions, put the lower numbers in the numerator and higher number in denominator. Decide if larger or smaller fraction wins.  Student must vocalize answer.  3/4 is greater than 1/6.
  • Wrap-ups
  • Krypto

Possible websites:

iPad apps:

  • Motion Math: Hungry Fish
  • Operation Math
  • Code Squad
  • Math Zombies
  • Sushi Monster
  • Mathtopia
Read 33942 times Last modified on Friday, 28 May 2021 11:09